In the previous chapter, we saw that transport layer functionality provides for communication between two endpoints, with the network layer providing a logical communication between these two endpoints. In the following chapter we will see that the data link layer also involves two endpoints, in this case communicating over a single physical link. In this chapter we study the network layer. We will see that unlike the transport and data link layers, the network layer requires the coordination of each and every host and router in the network. Because of this, network layer protocols are among the most challenging (and therefore interesting!) in the protocol stack.
Figure 4.0-1 shows a simple network with two hosts (h1 and h2) and four
routers (r1, r2, r3 and r4). The role of the network layer in a sending
host is to begin the packet on its journey to the the receiving host.
For example, if h1 is sending to h2, the network layer in host h1 transfers
these packets to it nearby router, r2. At the receiving host (e.g.,
h2) , the network layer receives the packet from its nearby router (in
this case, r3) and delivers the packet up to the transport layer at h2.
The primary role of the routers is to "switch" packets from input links
to output links. Note that the routers in Figure 4.0-1 are shown
with a truncated protocol stack, i.e., with no upper layers above
the network layer, since from a conceptual standpoint, routers do not run
transport and application level protocols such as those we examined
in Chapters 2 and 3.
The role of the network layer is thus deceptively simple -- to transport packets from a sending host to a receiving host. To do so, three important network layer functions can be identified:
In a connectionless network (also referred to as a datagram network),
the packet switches (called "routers" in the Internet) are unaware
of an connection between two end systems. As shown in Figure 4.1-2,
there is no call setup or teardown at the network layer, and each data
packet from a source to a destination is handled independently of any previous
packets from that to source-to-destination pair. As a result, subsequent
packets belonging to the same connection may follow different paths through
the network and may arrive out of order. The current Internet architecture
is connectionless.
| Network LoArchitecture | Service Model | Bandwidth Guarantee | Loss Guarantee | Ordering | Timing | Congestion indication |
| Internet | Best Effort | None | None | Any order possible | Not maintained | None |
| ATM | CBR | Guaranteed constant rate | Yes | In order | maintained | congestion will not occur |
| ATM | VBR | Guaranteed rate | Yes | In order | maintained | congestion will not occur |
| ATM | ABR | Guaranteed minimum | None | In order | Not maintained | Congestion indication provided |
| ATM | UBR | None | None | In order | Not maintained | None |
The key aspects of the service model of the Internet and ATM network architectures are summarized in Table 4.1-1. We do not want to delve deeply into the details of the service models here (it can be quite "dry" and detailed discussions can be found in the standards themselves [ATM Forum 1997]). A comparison between the Internet and ATM service models is, however, quite instructive.
The current Internet architecture provides only one service model, known as "best effort service." From Table 4.1-1, it might appear that best effort service is a euphemism for "no service at all." With best effort service, timing between packets is not guaranteed to be preserved, packets are not guaranteed to be received in the order in which they were sent, nor is the eventual delivery of transmitted packets guaranteed. Given this definition, a network which delivered no packets to the destination would satisfy the definition best effort delivery service (Indeed, today's congested public Internet might sometimes appear to be an example of a network that does so!). As we will discuss shortly, however, there are sound reasons for such a minimalist network service model. The Internet's best-effort only service model is currently being extended to include so-called "integrated services" and "differentiated service." We will cover these still evolving service models later in Chapter 6.
Let us next turn to the ATM service models. As noted in our overview of ATM in chapter 1, there are two ATM standards bodies (the ITU and The ATM Forum) . Their network service model definitions contain only minor differences and we adopt here the terminology used in the ATM Forum standards. The ATM architecture provides for multiple service models (that is, each of the two ATM standards each has multiple service models). This means that within the same network, different connections can be provided with different classes of service.
Constant bit rate (CBR) network service was the first ATM service model to be standardized, probably reflecting the fact that telephone companies were the early prime movers behind ATM, and CBR network service is ideally suited for carrying real-time, constant-bit-rate, streamline audio (e.g., a digitized telephone call) and video traffic. The goal of CBR service is conceptually simple -- to make the network connection look like a dedicated copper or fiber connection between the sender and receiver. With CBR service, ATM cells are carried across the network in such a way that the end-end delay experienced by a cell (the so-called cell transfer delay, CDT), the variability in the end-end delay (often referred to as "jitter" or "cell delay variation, CDV)"), and the fraction of cells that are lost or deliver late (the so-called cell loss rate, CLR) are guaranteed to be less than some specified values. Also, an allocated transmission rate (the peak cell rate, PCR) is defined for the connection and the sender is expected to offer data to the network at this rate. The values for the PCR, CDT, CDV, and CLR are agreed upon by the sending host and the ATM network when the CBR connection is first established.
A second conceptually simple ATM service class is Unspecified Bit Rate (UBR) network service. Unlike CBR service, which guarantees rate, delay, delay jitter, and loss, UBR makes no guarantees at all other than in-order delivery of cells (that is, cells that are fortunate enough to make it to the receiver). With the exception of in-order delivery, UBR service is thus equivalent to the Internet best effort service model. As with the Internet best effort service model, UBR also provides no feedback to the sender about whether or not a cell is dropped within the network. For reliable transmission of data over a UBR network, higher layer protocols (such as those we studied in the previous chapter) are needed. UBR service might be well suited for non-interactive data transfer applications such as email and newsgroups.
If UBR can be thought of as a "best effort" service, then Available Bit Rate (ABR) network service might best be characterized as a "better" best effort service model. The two most important additional features of ABR service over UBR service are:
The final ATM service model is Variable Bit Rate (VBR) network service. VBR service comes in two flavors (and in the ITU specification of VBR-like service comes in four flavors -- perhaps indicating a service class with an identity crisis!). In real-time VBR service, the acceptable cell loss rate, delay, and delay jitter are specified as in CBR service. However, the actual source rate is allowed to vary according to parameters specified by the user to the network. The declared variability in rate may be used by the network (internally) to more efficiently allocate resources to its connections, but in terms of the loss, delay and jitter seen by the sender, the service is essentially the same as CBR service. While early efforts in defining a VBR service models were clearly targeted towards real-time services (e.g., as evidenced by the PCR, CDT, CDV and CLR parameters), a second flavor of VBR service is now targeted towards non-real-time services and provides a cell loss rate guarantee. An obvious question with VBR is what advantages it offers over CBR (for real-time applications) and over UBR and ABR for non-real-time applications. Currently, there is not enough (any?) experience with VBR service to answer this questions.
An excellent discussion of the rationale behind various aspects of the ATM Forum's Traffic Management Specification 4.0 [ATM Forum 1996] for CBR, VBR, ABR and UBR service is [Garret 1996].
The Internet, on the other hand, grew out of the need to connect computers (i.e., more sophisticated end devices) together. With sophisticated end-systems devices, the Internet architects chose to make the network service model (best effort) as simple as possible and to implement any additional functionality (e.g., reliable data transfer), as well as any new application level network services at a higher layer, at the end systems. This inverts the model of the telephone network, with some interesting consequences:
References
[ATM Forum 1996] ATM Forum,
"Traffic Management 4.0," ATM Forum document af-tm-0056.0000. On-line
[ATM Forum 1997] ATM Forum. "Technical
Specifications: Approved ATM Forum Specifications." On-line.
[Crowcroft 1995] J. Crowcroft, Z.
Wang, A. Smith, J. Adams, "A Comparison of the IETF and ATM Service Models,"
IEEE Communications Magazine, Nov./Dec. 1995, pp. 12 - 16.
Compares the Internet Engineering Task Force int-serv service model with
the ATM service model. On-line.
[Garrett 1996] M. Garett, "A Service
Architecture for ATM: From Applications to Scheduling," IEEE Network
Magazine, May/June 1996, pp. 6 - 14. A thoughtful discussion of the
the ATM Forum's recent TM 4.0 specification of CBR, VBR, ABR and UBR service.
Copyright Keith W. Ross and Jim Kurose, 1998. All rights reserved.